Neither can the Wii Mini or Wii Family Edition, which don’t have plugs for GameCube controllers. Just note that Wii U can’t play GameCube games from a disk. But there’s something satisfying about playing games on the hardware they were designed for, and with the Wii you can do that for the complete catalog of the two classic 2000s systems. You can upscale the graphics, for example, and save your game without using in-game save points. Now, there are advantages to playing Wii and GameCube games using an emulator on a powerful modern PC. This isn’t emulation, and you don’t need mods: there’s basically an entire GameCube built into the Wii, meaning it can play these games natively. This gives you access to classic games such as Super Mario Sunshine, Luigi’s Mansion, and The Legend of Zelda: The Wind Waker. Time sure flies.Īlmost every Wii can also play GameCube games, provided you have a GameCube controller and a memory card. As of 2022, the console is 16 years old-the same age the Super Nintendo was when the Wii launched in 2006. The Wii can, of course, launch Wii games, which are solidly in the “classic” category at this point. How to play Wii and GameCube games without emulatorsīut before we get into that, let’s talk about the easiest way to play retro titles on the Wii. It just might be the best way to play retro Nintendo titles, as long as you know how to get emulators working. The Wii is readily available, compatible with thousands of games, and can quickly be hacked to run emulators for the NES, SNES, and even the Nintendo 64. There’s a simpler option, though: the Nintendo Wii. Difference between graphics backends is huge though.It’s natural, then, that some Nintendo fans are taking matters into their own hands, by, say, setting up a Raspberry Pi to run emulators. OpenGL still workĭ3D issues seems to be fixed, couldn't reproduce it with D3D11/12. Using OGL and XFB to real seems to work normally, except for network. With D3D and XFB disabled looks normal but cannot launch homebrew enabling XFB to real made it look black, but didn't crash. Starts and runs normally, except when reloading or exiting with the Home button.Įverything works (including launching homebrew, returning to Wii menu, shutting down) except networking. This channel has been tested on the environments listed below:Īll issues in the Problems section are present. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Homebrew Channel since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. No configuration changes are known to affect compatibility for this channel. Using Direct3D with XFB enabled will cause the screen go black, but the app stills work normally otherwise. The 1.1.3 release of the Homebrew Channel, which is now open source, has removed the anti-Dolphin code. There are other problems in pre-1.1.3 versions, which won't be documented here. The developers of the Homebrew Channel have placed traps into the program to prevent the Homebrew Channel from loading in Dolphin. The Homebrew Channel also supports the Wii SD slot, which is properly emulated. Emulation Information Missing SD card adapter supportĭolphin does not emulate the official Nintendo memory card to SD card adapter, which is used to store applications to launch.
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